Portfolio
I work in the video game industry and have a passion for learning and innovating with new technologies. I have been creating games with Unity since 2006, and have experience with mobile, social, Steam, AR (augmented reality), and VR (virtual reality) games. I have also worked as a web developer, designing and creating cloud-based APIs and frontends for game services such as analytics, achievements, and leaderboards.
Below is a mix of projects I have worked on at studios, as a contractor, independently, as a student, and at game jams. Click a project to see more details and a brief account of my experience on that particular project.
Technology
Role
Keys Arcade
2026
Unity Developer, Tinkerer
Boomjets
2024
Game Designer & Unity Developer
Huedini
2024
Game Designer & Unity Developer
Encircle
2022
Full Stack Developer, Technical Product Manager
Dungeon, With Friends!
2022
Game Designer & Unity Developer
Ghostlight
2021
Game Designer & Unity Developer
Spellchopper
2020
Unity Developer
GemQuest Casino
2018
Web Developer
Just Pretend
In Development
Game Designer & Unity Developer
Sine Shooter
2017
Game Designer & Unity Developer
Orbert
2016
Unity Developer & Level Designer
Lawren Harris - Where the Universe Sings AR
2016
Unity Developer
Modbox
2016
Unity Developer
Winston Steinburger & The Distractor Beam
2015
Unity Developer
Bonk a Nerd
2015
Unity Developer
Switchit
2015
Game Designer & Unity Developer
Kings of Pool
2014
Unity Developer
Bursting with Colour
2014
Game Designer & Unity Developer
Lumos Powered
2013
Web / Unity Developer
Frocket
2012
Lead Game Designer & Unity Developer
Amazing World Friends
2012
Lead Game Designer
Tail Towns Friends
2012
Technical Game Designer
Lumos
2011
Web Developer
dimeRocker
2010
Lead Unity/Flash Developer, Web Developer
Tire & Brimstone
2009
Game Designer & Unity Developer