Game Dev Blog

MondoCloud

For the past little while I've been helping to build the just announced service called MondoCloud. In a nutshell, it allows developers to do easy server-side game logic as well as real-time messaging services.

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New Development Blog

For the past few months I've been slowly transforming this site into a development blog. Articles can be linked to individually, the main feed is now paginated, and most recently I added an RSS Feed. From now on I'll be posting about my game design...

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Global Game Jam 2010

Two weekends ago I participated in Global Game Jam Vancouver, a 48 hour game contest held at UBC. After being teamed up with some friends, we designed a game with the intention of using the dimeRocker platform I've been helping create a work. This meant...

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A Month of Many Projects

I've been busy at work continuing the development of the dimeRocker platform. The projects I mentioned in my previous post are progressing well. I've decided however that this month I'll focus less on larger projects and instead create small games that may only take about...

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Fall Projects

I started working at OverInteractive Media working on dimeRocker, a service for putting your Unity games on social networking websites, along with some other useful tools. This has sparked an interest for me to start developing small games for Facebook in my free time.

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