Game Dev Blog

Remote Game Jams

It's been an interesting few years thanks to the COVID-19 pandemic. I've been working from home since the pandemic began in March 2020 for a company (Encircle) who was generally opposed to having employees regularly work from home. Now they have embraced it and significantly...

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Farewell Ganz

The time and opportunity has come for me to stop working for game studios and begin working full-time with my own company, Rebel Hippo Inc. along with my swanky co-founder Matthew Miner, our company is best known for creating Lumos Game Analytics for the Unity...

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Play Fight 2013

This year I'll be competing against some friends in a new yearlong game competition called Play Fight 2013. The goal of the competition is to see who can make as much money as possible off indie games, while being open about the entire process. So...

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Introducing Frocket

Last month I released my first mobile game Frocket. It's an arcade style action/puzzle game where the player launches through levels using barrels to find delicious cupcakes. The full version was launched as a $0.99 game on iOS for iPhone and iPad. A couple weeks...

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